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Magnemite

Pokémon type 13 Pokémon type 9
6.0 kg • 0.3 m • Magnet Pokémon • Generation I HP: 25 • Atk: 35 • Def: 70 • Sp.Atk: 95 • Sp.Def: 55 • Speed: 45
Abilities:
Evolutions:
Front default sprite Back default sprite

The units at the sides of its body generate antigravity energy to keep it aloft in the air.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

Pokémon type 1
½x
Pokémon type 2
2x
Pokémon type 3
¼x
Pokémon type 4
0x
Pokémon type 5
4x
Pokémon type 6
½x
Pokémon type 7
½x
Pokémon type 8
1x
Pokémon type 9
¼x
Pokémon type 10
2x
Pokémon type 11
1x
Pokémon type 12
½x
Pokémon type 13
½x
Pokémon type 14
½x
Pokémon type 15
½x
Pokémon type 16
½x
Pokémon type 17
1x
Pokémon type 18
½x
Toggle table
(horizontally scrollable on small screens)
Pokémon type 1 Pokémon type 2 Pokémon type 3 Pokémon type 4 Pokémon type 5 Pokémon type 6 Pokémon type 7 Pokémon type 8 Pokémon type 9 Pokémon type 10 Pokémon type 11 Pokémon type 12 Pokémon type 13 Pokémon type 14 Pokémon type 15 Pokémon type 16 Pokémon type 17 Pokémon type 18
½x 2x ¼x 0x 4x ½x ½x 1x ¼x 2x 1x ½x ½x ½x ½x ½x 1x ½x

Magnemite – Moves

I II III IV V VI VII VIII IX

(Click the button to view this Pokémon’s moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)


Moves in Generation IX

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
1 Tackle
NORMAL
PHYSICAL
40 100
1 Thunder Shock
ELECTRIC
SPECIAL
40 100
4 Supersonic
NORMAL
STATUS
55
8 Thunder Wave
ELECTRIC
STATUS
90
12 Electro Ball
ELECTRIC
SPECIAL
100
16 Gyro Ball
STEEL
PHYSICAL
100
20 Spark
ELECTRIC
PHYSICAL
65 100
24 Screech
NORMAL
STATUS
85
28 Magnet Rise
ELECTRIC
STATUS
32 Flash Cannon
STEEL
SPECIAL
80 100
36 Discharge
ELECTRIC
SPECIAL
80 100
40 Metal Sound
STEEL
STATUS
85
44 Light Screen
PSYCHIC
STATUS
48 Lock-On
NORMAL
STATUS
52 Zap Cannon
ELECTRIC
SPECIAL
120 50

Tackle Lv. 1
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Thunder Shock Lv. 1
SPECIAL
ELECTRIC
PWR: 40 • ACC: 100
Supersonic Lv. 4
STATUS
NORMAL
PWR: — • ACC: 55
Thunder Wave Lv. 8
STATUS
ELECTRIC
PWR: — • ACC: 90
Electro Ball Lv. 12
SPECIAL
ELECTRIC
PWR: — • ACC: 100
Gyro Ball Lv. 16
PHYSICAL
STEEL
PWR: — • ACC: 100
Spark Lv. 20
PHYSICAL
ELECTRIC
PWR: 65 • ACC: 100
Screech Lv. 24
STATUS
NORMAL
PWR: — • ACC: 85
Magnet Rise Lv. 28
STATUS
ELECTRIC
PWR: — • ACC: —
Flash Cannon Lv. 32
SPECIAL
STEEL
PWR: 80 • ACC: 100
Discharge Lv. 36
SPECIAL
ELECTRIC
PWR: 80 • ACC: 100
Metal Sound Lv. 40
STATUS
STEEL
PWR: — • ACC: 85
Light Screen Lv. 44
STATUS
PSYCHIC
PWR: — • ACC: —
Lock-On Lv. 48
STATUS
NORMAL
PWR: — • ACC: —
Zap Cannon Lv. 52
SPECIAL
ELECTRIC
PWR: 120 • ACC: 50