Direct link

Oranguru

Pokémon type 1 Pokémon type 14
76.0 kg • 1.5 m • Sage Pokémon • Generation VII HP: 90 • Atk: 60 • Def: 80 • Sp.Atk: 90 • Sp.Def: 110 • Speed: 60
Abilities:
Front default sprite Back default sprite

It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

Pokémon type 1
1x
Pokémon type 2
1x
Pokémon type 3
1x
Pokémon type 4
1x
Pokémon type 5
1x
Pokémon type 6
1x
Pokémon type 7
2x
Pokémon type 8
0x
Pokémon type 9
1x
Pokémon type 10
1x
Pokémon type 11
1x
Pokémon type 12
1x
Pokémon type 13
1x
Pokémon type 14
½x
Pokémon type 15
1x
Pokémon type 16
1x
Pokémon type 17
2x
Pokémon type 18
1x
Toggle table
(horizontally scrollable on small screens)
Pokémon type 1 Pokémon type 2 Pokémon type 3 Pokémon type 4 Pokémon type 5 Pokémon type 6 Pokémon type 7 Pokémon type 8 Pokémon type 9 Pokémon type 10 Pokémon type 11 Pokémon type 12 Pokémon type 13 Pokémon type 14 Pokémon type 15 Pokémon type 16 Pokémon type 17 Pokémon type 18
1x 1x 1x 1x 1x 1x 2x 0x 1x 1x 1x 1x 1x ½x 1x 1x 2x 1x

Moves in Generation IX

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
1 Confusion
PSYCHIC
SPECIAL
50 100
1 Taunt
DARK
STATUS
100
5 After You
NORMAL
STATUS
10 Calm Mind
PSYCHIC
STATUS
15 Stored Power
PSYCHIC
SPECIAL
20 100
20 Psych Up
NORMAL
STATUS
25 Quash
DARK
STATUS
100
30 Nasty Plot
DARK
STATUS
35 Zen Headbutt
PSYCHIC
PHYSICAL
80 90
40 Trick Room
PSYCHIC
STATUS
45 Psychic
PSYCHIC
SPECIAL
90 100
50 Instruct
PSYCHIC
STATUS
55 Foul Play
DARK
PHYSICAL
95 100
60 Future Sight
PSYCHIC
SPECIAL
120 100

Confusion Lv. 1
SPECIAL
PSYCHIC
PWR: 50 • ACC: 100
Taunt Lv. 1
STATUS
DARK
PWR: — • ACC: 100
After You Lv. 5
STATUS
NORMAL
PWR: — • ACC: —
Calm Mind Lv. 10
STATUS
PSYCHIC
PWR: — • ACC: —
Stored Power Lv. 15
SPECIAL
PSYCHIC
PWR: 20 • ACC: 100
Psych Up Lv. 20
STATUS
NORMAL
PWR: — • ACC: —
Quash Lv. 25
STATUS
DARK
PWR: — • ACC: 100
Nasty Plot Lv. 30
STATUS
DARK
PWR: — • ACC: —
Zen Headbutt Lv. 35
PHYSICAL
PSYCHIC
PWR: 80 • ACC: 90
Trick Room Lv. 40
STATUS
PSYCHIC
PWR: — • ACC: —
Psychic Lv. 45
SPECIAL
PSYCHIC
PWR: 90 • ACC: 100
Instruct Lv. 50
STATUS
PSYCHIC
PWR: — • ACC: —
Foul Play Lv. 55
PHYSICAL
DARK
PWR: 95 • ACC: 100
Future Sight Lv. 60
SPECIAL
PSYCHIC
PWR: 120 • ACC: 100